Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 61 days ago
19 / 7 / 8
K / D / A
65.9%
Kill participation
1,358.9
Damage / min
21,226g
581.5 gold / min
42
8 placed · 3 cleared
286
7.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeraku#0717
Riven · Top
8 / 7 / 8
39% KP
25,640
17.4% share
16,209g
272 CS · 7.5/m
Van#Ohayo
Viego · Jungle
19 / 7 / 8
65.9% KP
49,600
33.7% share
21,226g
286 CS · 7.8/m
suit#终结之牌
Twisted Fate · Mid
7 / 7 / 12
46.3% KP
23,087
15.7% share
16,319g
281 CS · 7.7/m
Kaisa JG main#533
Heimerdinger · ADC
1 / 7 / 14
36.6% KP
36,894
25.1% share
17,926g
300 CS · 8.2/m
LAN#net
Pyke · Support
6 / 8 / 12
43.9% KP
11,913
8.1% share
12,387g
36 CS · 1/m
Red side
Defeatシロナガスニギニギクジラ#bosyo
Zaahen · Top
6 / 8 / 8
38.9% KP
25,238
20.7% share
15,227g
248 CS · 6.8/m
チーズ飴#JP1
Hecarim · Jungle
3 / 7 / 13
44.4% KP
18,576
15.2% share
13,622g
227 CS · 6.2/m
サメ仲間#JP1
Azir · Mid
19 / 4 / 5
66.7% KP
43,673
35.8% share
20,333g
325 CS · 8.9/m
Lops#hipo
Aurora · ADC
3 / 12 / 10
36.1% KP
24,889
20.4% share
13,985g
243 CS · 6.7/m
Kreative#yuumi
Blitzcrank · Support
5 / 10 / 10
41.7% KP
9,738
8% share
10,438g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
