Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 61 days ago
29 / 8 / 3
K / D / A
72.7%
Kill participation
1,745.4
Damage / min
17,684g
649.7 gold / min
14
3 placed · 0 cleared
183
6.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory魔 女#MUTE
Malphite · Top
1 / 3 / 9
22.7% KP
16,794
13.7% share
9,793g
176 CS · 6.5/m
Van#Ohayo
Kayn · Jungle
29 / 8 / 3
72.7% KP
47,503
38.6% share
17,684g
183 CS · 6.7/m
Raharl#JP1
Syndra · Mid
2 / 2 / 18
45.5% KP
26,876
21.9% share
12,393g
223 CS · 8.2/m
V1 Arashi#華やか
Yasuo · ADC
12 / 5 / 7
43.2% KP
25,461
20.7% share
14,715g
203 CS · 7.5/m
ImBoostedMonkey#JP1
Alistar · Support
0 / 6 / 25
56.8% KP
6,299
5.1% share
8,945g
22 CS · 0.8/m
Red side
Defeatはぬるを殺しに来た#푸른하늘
Sylas · Top
9 / 5 / 5
58.3% KP
24,140
30.4% share
11,994g
160 CS · 5.9/m
Requiem#あるかいだ
Jarvan IV · Jungle
2 / 8 / 8
41.7% KP
7,860
9.9% share
10,377g
220 CS · 8.1/m
Leaper#최기명
Vayne · Mid
3 / 9 / 2
20.8% KP
7,427
9.4% share
8,412g
128 CS · 4.7/m
BTS JHIN#JP4
Jhin · ADC
8 / 11 / 10
75% KP
26,285
33.1% share
11,423g
148 CS · 5.4/m
xxxxxxxvxxxxxxx#12345
Karma · Support
2 / 11 / 14
66.7% KP
13,612
17.2% share
7,702g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
