Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 61 days ago
9 / 7 / 5
K / D / A
51.9%
Kill participation
1,069.6
Damage / min
17,216g
584.9 gold / min
21
10 placed · 3 cleared
297
10.1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVan#Ohayo
Yone · Top
9 / 7 / 5
51.9% KP
31,481
30.9% share
17,216g
297 CS · 10.1/m
マリナセドナ大雪山#3027
Lee Sin · Jungle
3 / 4 / 8
40.7% KP
8,339
8.2% share
11,492g
173 CS · 5.9/m
ゆった#JP1
Syndra · Mid
6 / 6 / 9
55.6% KP
30,230
29.6% share
11,774g
209 CS · 7.1/m
鉄砲玉#JP1
Kai'Sa · ADC
9 / 8 / 8
63% KP
24,904
24.4% share
16,021g
242 CS · 8.2/m
シャア アズナブル#6666
Braum · Support
0 / 9 / 14
51.9% KP
7,087
6.9% share
8,445g
26 CS · 0.9/m
Red side
DefeatForfun#Whyno
Vayne · Top
9 / 5 / 4
38.2% KP
22,386
22.1% share
12,924g
206 CS · 7/m
Requiem#あるかいだ
Graves · Jungle
7 / 7 / 9
47.1% KP
22,910
22.6% share
15,526g
293 CS · 10/m
ゆめタリ#ゆるふわ
Taliyah · Mid
6 / 4 / 13
55.9% KP
21,533
21.3% share
12,470g
224 CS · 7.6/m
V1 Arashi#華やか
Yasuo · ADC
8 / 8 / 11
55.9% KP
18,337
18.1% share
12,245g
204 CS · 6.9/m
xxxxxxxvxxxxxxx#12345
Poppy · Support
4 / 3 / 18
64.7% KP
16,149
15.9% share
10,068g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
