Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Samira
Defeat
Ranked Solo/Duo · 60 days ago
8 / 15 / 5
K / D / A
65%
Kill participation
1,068.3
Damage / min
14,201g
503.6 gold / min
20
6 placed · 6 cleared
219
7.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Vladimir · Top
3 / 6 / 5
40% KP
31,234
31.4% share
10,271g
206 CS · 7.3/m
清風様#VNadc
Ambessa · Jungle
3 / 5 / 9
60% KP
13,753
13.8% share
13,136g
222 CS · 7.9/m
チェゴヤ#zzz
Yasuo · Mid
3 / 7 / 4
35% KP
14,425
14.5% share
10,428g
231 CS · 8.2/m
Van#Ohayo
Samira · ADC
8 / 15 / 5
65% KP
30,125
30.3% share
14,201g
219 CS · 7.8/m
ImBoostedMonkey#JP1
Rell · Support
3 / 11 / 12
75% KP
10,029
10.1% share
9,030g
32 CS · 1.1/m
Red side
Victory尾中板井#JP1
Zaahen · Top
6 / 3 / 12
40.9% KP
22,468
18.7% share
11,280g
187 CS · 6.6/m
インド人#ぞうさん
Bel'Veth · Jungle
12 / 4 / 12
54.5% KP
19,281
16% share
14,574g
223 CS · 7.9/m
Lops#hipo
Aurora · Mid
13 / 3 / 14
61.4% KP
35,617
29.6% share
14,895g
212 CS · 7.5/m
2000y#JP1
Vex · ADC
13 / 7 / 22
79.5% KP
31,137
25.9% share
15,356g
204 CS · 7.2/m
ScriniK#JP1
Nami · Support
0 / 3 / 39
88.6% KP
11,762
9.8% share
10,336g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
