Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Victory
Ranked Solo/Duo · 60 days ago
5 / 2 / 10
K / D / A
48.4%
Kill participation
1,123
Damage / min
9,655g
458.7 gold / min
17
6 placed · 1 cleared
150
7.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryあいうえおかきくけこさしすせそ#たちつてと
Nasus · Top
2 / 0 / 0
6.5% KP
4,163
5.5% share
8,914g
163 CS · 7.7/m
Van#Ohayo
Kindred · Jungle
5 / 2 / 10
48.4% KP
23,639
31% share
9,655g
150 CS · 7.1/m
noaaa327#卡特剑圣
Katarina · Mid
20 / 1 / 3
74.2% KP
28,660
37.6% share
13,984g
154 CS · 7.3/m
Rovic#rvc
Jhin · ADC
3 / 2 / 7
32.3% KP
15,090
19.8% share
9,367g
171 CS · 8.1/m
eraser76#5739
Braum · Support
1 / 4 / 10
35.5% KP
4,665
6.1% share
5,946g
17 CS · 0.8/m
Red side
Defeatテイエムピヨピヨー#UMA
Anivia · Top
0 / 4 / 1
11.1% KP
17,151
30.9% share
6,278g
166 CS · 7.9/m
斗魚TV丶檸檬人#JP1
Graves · Jungle
4 / 8 / 1
55.6% KP
7,799
14.1% share
8,418g
133 CS · 6.3/m
Recap#125
Orianna · Mid
2 / 5 / 1
33.3% KP
10,058
18.1% share
7,201g
157 CS · 7.5/m
PARLIAMENT#JP1
Lucian · ADC
1 / 5 / 5
66.7% KP
12,388
22.3% share
6,725g
123 CS · 5.8/m
更科にゃん丸#JP1
Leona · Support
2 / 10 / 5
77.8% KP
8,084
14.6% share
6,189g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
