Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 59 days ago
10 / 2 / 19
K / D / A
60.4%
Kill participation
972.8
Damage / min
14,601g
508.5 gold / min
26
6 placed · 4 cleared
210
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeng丶chovy#JP1
Nasus · Top
4 / 10 / 8
37.5% KP
26,365
23.2% share
10,151g
165 CS · 5.7/m
Lillian#4585
Wukong · Jungle
10 / 7 / 6
50% KP
17,245
15.2% share
13,703g
180 CS · 6.3/m
LORD MASTER KING#Azhy
Tristana · Mid
7 / 6 / 13
62.5% KP
38,130
33.6% share
13,114g
230 CS · 8/m
FIZZKING#123
Lucian · ADC
9 / 12 / 8
53.1% KP
19,789
17.4% share
15,276g
236 CS · 8.2/m
ScriniK#JP1
Nami · Support
2 / 13 / 16
56.3% KP
11,955
10.5% share
9,127g
19 CS · 0.7/m
Red side
Victory白ディ#9960
Gwen · Top
11 / 6 / 7
37.5% KP
34,305
25.1% share
14,710g
211 CS · 7.3/m
Van#Ohayo
Skarner · Jungle
10 / 2 / 19
60.4% KP
27,936
20.5% share
14,601g
210 CS · 7.3/m
黎明丶刀锋之影cc#새 벽
Talon · Mid
8 / 9 / 7
31.3% KP
27,623
20.2% share
13,309g
225 CS · 7.8/m
夏菜 やまとTwitch#Vtube
Katarina · ADC
16 / 8 / 14
62.5% KP
33,793
24.7% share
16,257g
189 CS · 6.6/m
notoriousReform#JP1
Nautilus · Support
3 / 8 / 28
64.6% KP
12,934
9.5% share
10,969g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
