Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 59 days ago
6 / 2 / 10
K / D / A
44.4%
Kill participation
803.4
Damage / min
12,770g
489.9 gold / min
32
16 placed · 1 cleared
201
7.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeraku#0717
Riven · Top
12 / 4 / 5
47.2% KP
23,239
22.3% share
14,947g
200 CS · 7.7/m
Van#Ohayo
Lee Sin · Jungle
6 / 2 / 10
44.4% KP
20,943
20.1% share
12,770g
201 CS · 7.7/m
しゅわしゅわmid#JP1
Syndra · Mid
9 / 2 / 7
44.4% KP
31,851
30.5% share
13,246g
214 CS · 8.2/m
夏菜 やまとTwitch#Vtube
Katarina · ADC
6 / 6 / 8
38.9% KP
15,953
15.3% share
11,835g
172 CS · 6.6/m
Geng丶chovy#JP1
Sylas · Support
3 / 11 / 8
30.6% KP
12,412
11.9% share
8,639g
31 CS · 1.2/m
Red side
Defeat霧の森道#きりみち
Tryndamere · Top
5 / 8 / 1
25% KP
14,034
17.5% share
8,966g
168 CS · 6.4/m
唯 一#0823
Jayce · Jungle
5 / 10 / 7
50% KP
19,064
23.7% share
9,900g
129 CS · 4.9/m
vyke#2013
Veigar · Mid
5 / 9 / 7
50% KP
21,025
26.2% share
9,945g
145 CS · 5.6/m
LORD MASTER KING#Azhy
Kalista · ADC
7 / 4 / 9
66.7% KP
17,380
21.6% share
13,146g
227 CS · 8.7/m
鬼王残躯#ghost
Thresh · Support
2 / 5 / 16
75% KP
8,833
11% share
7,463g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
