Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 58 days ago
10 / 10 / 15
K / D / A
54.3%
Kill participation
1,228.8
Damage / min
24,050g
593.3 gold / min
19
13 placed · 1 cleared
333
8.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
Shen · Top
10 / 3 / 20
51.7% KP
35,028
16.1% share
20,220g
284 CS · 7/m
vx上分xsb5620ovo#JP2
Qiyana · Jungle
23 / 6 / 13
62.1% KP
63,659
29.3% share
26,670g
302 CS · 7.5/m
しゅんた1106#JP1
Naafiri · Mid
4 / 9 / 13
29.3% KP
27,371
12.6% share
14,062g
237 CS · 5.8/m
IIlllIllIIl#JPIl
Karthus · ADC
14 / 16 / 11
43.1% KP
67,781
31.2% share
18,432g
265 CS · 6.5/m
元婴修士#Travi
Lux · Support
7 / 12 / 25
55.2% KP
23,529
10.8% share
14,886g
76 CS · 1.9/m
Red side
DefeatLops#hipo
Aurora · Top
15 / 16 / 4
41.3% KP
42,889
23.5% share
16,818g
222 CS · 5.5/m
チェンソーマン レゼ#レゼレゼ
Fizz · Jungle
11 / 13 / 12
50% KP
30,377
16.7% share
16,135g
203 CS · 5/m
GGarizz#ゴリラ
Nasus · Mid
8 / 6 / 16
52.2% KP
44,661
24.5% share
15,721g
244 CS · 6/m
Van#Ohayo
Caitlyn · ADC
10 / 10 / 15
54.3% KP
49,808
27.3% share
24,050g
333 CS · 8.2/m
大小姐驾到#Molly
Karma · Support
2 / 13 / 27
63% KP
14,567
8% share
11,239g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
