Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 57 days ago
11 / 3 / 14
K / D / A
73.5%
Kill participation
1,053.3
Damage / min
15,981g
541.7 gold / min
46
3 placed · 10 cleared
228
7.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsYuuus#JP1
Ambessa · Top
5 / 6 / 5
50% KP
27,104
28.2% share
11,467g
243 CS · 8.2/m
Sekiro#Jug06
Bel'Veth · Jungle
6 / 6 / 3
45% KP
13,391
13.9% share
12,001g
172 CS · 5.8/m
エスパス日拓西武新宿駅前店#77777
Naafiri · Mid
3 / 6 / 4
35% KP
22,754
23.6% share
9,913g
210 CS · 7.1/m
이리오#KR2
Syndra · ADC
5 / 7 / 3
40% KP
28,670
29.8% share
13,449g
229 CS · 7.8/m
たろべー#JP1
Alistar · Support
1 / 9 / 6
35% KP
4,352
4.5% share
7,341g
16 CS · 0.5/m
Red side
Victoryコンパス#100
Yone · Top
5 / 4 / 9
41.2% KP
26,266
20.8% share
12,477g
204 CS · 6.9/m
Van#Ohayo
Nidalee · Jungle
11 / 3 / 14
73.5% KP
31,073
24.6% share
15,981g
228 CS · 7.7/m
でめちゃん#みみたぶ
Quinn · Mid
4 / 4 / 12
47.1% KP
25,446
20.1% share
11,661g
180 CS · 6.1/m
Milan#bb6
Yunara · ADC
12 / 5 / 9
61.8% KP
34,440
27.3% share
17,108g
255 CS · 8.6/m
andy4real#JP1
Lulu · Support
2 / 4 / 24
76.5% KP
9,121
7.2% share
10,112g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
