Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 56 days ago
7 / 2 / 7
K / D / A
56%
Kill participation
586.5
Damage / min
12,794g
501.1 gold / min
26
5 placed · 1 cleared
213
8.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykupea#JP1
Teemo · Top
1 / 1 / 4
20% KP
20,134
21.1% share
10,988g
247 CS · 9.7/m
Van#Ohayo
Viego · Jungle
7 / 2 / 7
56% KP
14,975
15.7% share
12,794g
213 CS · 8.3/m
熱心市民小王1#1006
Cassiopeia · Mid
10 / 0 / 6
64% KP
24,007
25.2% share
13,376g
239 CS · 9.4/m
Kaisa JG main#533
Heimerdinger · ADC
7 / 4 / 6
52% KP
22,187
23.3% share
13,862g
210 CS · 8.2/m
15ff rnan#15ff
Nidalee · Support
0 / 1 / 14
56% KP
13,961
14.7% share
8,582g
37 CS · 1.4/m
Red side
Defeat3be3#JP1
Dr. Mundo · Top
2 / 2 / 1
37.5% KP
11,854
17.1% share
9,427g
220 CS · 8.6/m
golichanZ#leeee
Quinn · Jungle
0 / 5 / 4
50% KP
10,332
14.9% share
8,819g
157 CS · 6.1/m
Bluekun#JP1
Viktor · Mid
1 / 5 / 0
12.5% KP
15,135
21.9% share
7,794g
178 CS · 7/m
sign#520am
Caitlyn · ADC
4 / 7 / 1
62.5% KP
19,931
28.8% share
11,730g
243 CS · 9.5/m
shakespeare#JP1
Lux · Support
1 / 6 / 6
87.5% KP
11,954
17.3% share
7,256g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
