Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 56 days ago
9 / 2 / 7
K / D / A
50%
Kill participation
924.5
Damage / min
12,562g
545 gold / min
27
3 placed · 7 cleared
179
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKreative#yuumi
Darius · Top
2 / 10 / 4
33.3% KP
9,282
14% share
6,278g
103 CS · 4.5/m
Lillian#4585
Naafiri · Jungle
4 / 6 / 5
50% KP
9,379
14.1% share
8,627g
135 CS · 5.9/m
笹 木#JP1
Ahri · Mid
6 / 6 / 8
77.8% KP
23,762
35.7% share
9,387g
157 CS · 6.8/m
ShibaDeForce#keiho
Caitlyn · ADC
6 / 5 / 9
83.3% KP
17,199
25.8% share
10,713g
177 CS · 7.7/m
Chisa#JP1
Braum · Support
0 / 5 / 15
83.3% KP
6,913
10.4% share
5,950g
18 CS · 0.8/m
Red side
VictoryGeng丶chovy#JP1
Jax · Top
10 / 1 / 4
43.8% KP
23,397
28.8% share
12,739g
194 CS · 8.4/m
Van#Ohayo
Nidalee · Jungle
9 / 2 / 7
50% KP
21,310
26.2% share
12,562g
179 CS · 7.8/m
はさきのあくま#BOOM
Yone · Mid
6 / 5 / 7
40.6% KP
14,627
18% share
10,892g
181 CS · 7.9/m
僕が君を守るから#忠犬エズ
Jhin · ADC
4 / 4 / 8
37.5% KP
13,862
17.1% share
9,753g
143 CS · 6.2/m
リニュアちゃんの旦那様#리뉴아
Nautilus · Support
3 / 6 / 9
37.5% KP
8,097
10% share
7,401g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
