Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 54 days ago
9 / 6 / 12
K / D / A
77.8%
Kill participation
783.6
Damage / min
14,851g
527.6 gold / min
35
6 placed · 3 cleared
244
8.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat一 生#JP1
K'Sante · Top
1 / 5 / 7
30.8% KP
11,196
14.2% share
9,271g
208 CS · 7.4/m
BLG Xun#비가 와요
Lee Sin · Jungle
4 / 6 / 10
53.8% KP
12,047
15.3% share
10,556g
171 CS · 6.1/m
たけのこの里#1981
LeBlanc · Mid
10 / 7 / 10
76.9% KP
22,240
28.2% share
12,480g
203 CS · 7.2/m
namazun#JP1
Sivir · ADC
9 / 4 / 7
61.5% KP
25,453
32.3% share
13,970g
227 CS · 8.1/m
Hecky#0709
Thresh · Support
2 / 5 / 16
69.2% KP
7,850
10% share
8,084g
26 CS · 0.9/m
Red side
VictoryKR ttong gae#1209
Kayle · Top
11 / 2 / 10
77.8% KP
26,066
27.6% share
14,824g
249 CS · 8.8/m
Van#Ohayo
Viego · Jungle
9 / 6 / 12
77.8% KP
22,059
23.4% share
14,851g
244 CS · 8.7/m
IRELKING#613
Zed · Mid
3 / 6 / 8
40.7% KP
19,882
21.1% share
11,367g
193 CS · 6.9/m
Lillian#4585
Kai'Sa · ADC
2 / 4 / 6
29.6% KP
17,965
19.1% share
11,963g
233 CS · 8.3/m
いちにち六試合#まで7
Nautilus · Support
2 / 8 / 14
59.3% KP
8,315
8.8% share
8,023g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
