Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 54 days ago
11 / 9 / 4
K / D / A
78.9%
Kill participation
794.7
Damage / min
13,261g
464.8 gold / min
34
20 placed · 1 cleared
164
5.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeAe#0711
Jayce · Top
8 / 3 / 11
47.5% KP
16,554
14.8% share
12,399g
193 CS · 6.8/m
golichanZ#leeee
Quinn · Jungle
12 / 4 / 17
72.5% KP
34,744
31.1% share
16,386g
214 CS · 7.5/m
たけのこの里#1981
LeBlanc · Mid
10 / 5 / 16
65% KP
30,241
27.1% share
13,654g
212 CS · 7.4/m
u cant guard me#JP2
Ezreal · ADC
7 / 4 / 5
30% KP
20,709
18.6% share
13,239g
252 CS · 8.8/m
xxxxxxxvxxxxxxx#12345
Karma · Support
3 / 3 / 23
65% KP
9,351
8.4% share
9,331g
13 CS · 0.5/m
Red side
Defeatはさきのあくま#BOOM
Malphite · Top
5 / 6 / 5
52.6% KP
20,166
25.9% share
10,689g
172 CS · 6/m
Van#Ohayo
Lee Sin · Jungle
11 / 9 / 4
78.9% KP
22,676
29.2% share
13,261g
164 CS · 5.7/m
Naruto#忍 道
Kassadin · Mid
1 / 9 / 5
31.6% KP
15,305
19.7% share
9,473g
185 CS · 6.5/m
jisoo#bp777
Sivir · ADC
1 / 7 / 8
47.4% KP
12,080
15.5% share
12,119g
250 CS · 8.8/m
此故事纯属虚构与现实绝无任何关联#请勿对号入
Bard · Support
1 / 9 / 11
63.2% KP
7,527
9.7% share
7,452g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
