Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 54 days ago
8 / 8 / 8
K / D / A
45.7%
Kill participation
853.9
Damage / min
16,214g
479.5 gold / min
50
9 placed · 11 cleared
230
6.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoobNanaAil#JP1
Aurelion Sol · Top
6 / 5 / 10
72.7% KP
31,334
31.6% share
13,404g
192 CS · 5.7/m
Jeniro#TYTM
Ambessa · Jungle
6 / 9 / 5
50% KP
19,069
19.2% share
12,699g
207 CS · 6.1/m
Naruto#忍 道
Jayce · Mid
3 / 11 / 1
18.2% KP
19,309
19.5% share
11,781g
248 CS · 7.3/m
namazun#JP1
Jinx · ADC
6 / 5 / 5
50% KP
25,866
26.1% share
15,599g
307 CS · 9.1/m
俺が君を守るから#時を越えて
Alistar · Support
1 / 5 / 10
50% KP
3,664
3.7% share
8,550g
27 CS · 0.8/m
Red side
Victorymin#JP2
Malphite · Top
9 / 4 / 17
74.3% KP
32,595
26.2% share
13,784g
166 CS · 4.9/m
Van#Ohayo
Qiyana · Jungle
8 / 8 / 8
45.7% KP
28,877
23.2% share
16,214g
230 CS · 6.8/m
VRChat 77O#770
Veigar · Mid
7 / 3 / 10
48.6% KP
23,601
19% share
13,299g
209 CS · 6.2/m
Blue eyes#2026
Jhin · ADC
10 / 4 / 8
51.4% KP
30,189
24.3% share
17,387g
310 CS · 9.2/m
阪本ほり#JP1
Karma · Support
1 / 4 / 23
68.6% KP
9,123
7.3% share
10,050g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
