Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 52 days ago
9 / 5 / 5
K / D / A
63.6%
Kill participation
914.4
Damage / min
15,949g
556.4 gold / min
35
7 placed · 5 cleared
213
7.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory直井怜#綺麗だ
Darius · Top
11 / 5 / 5
47.1% KP
29,569
27.2% share
14,886g
245 CS · 8.5/m
DL PW Seropcc#CN1
Jarvan IV · Jungle
3 / 7 / 17
58.8% KP
9,754
9% share
11,515g
166 CS · 5.8/m
あいうえおかきくけこさしすせそ#たちつてと
Veigar · Mid
14 / 3 / 5
55.9% KP
38,001
35% share
13,465g
182 CS · 6.3/m
a101385#856
Zeri · ADC
6 / 5 / 4
29.4% KP
22,443
20.6% share
15,458g
299 CS · 10.4/m
一番弟子#JP1
Yuumi · Support
0 / 2 / 15
44.1% KP
8,935
8.2% share
8,739g
11 CS · 0.4/m
Red side
DefeatGeng丶chovy#JP1
Jax · Top
7 / 6 / 3
45.5% KP
20,359
23.6% share
12,273g
213 CS · 7.4/m
Van#Ohayo
Qiyana · Jungle
9 / 5 / 5
63.6% KP
26,212
30.3% share
15,949g
213 CS · 7.4/m
8114149#419
Yone · Mid
4 / 12 / 1
22.7% KP
16,396
19% share
11,769g
238 CS · 8.3/m
saikoro700#11111
Swain · ADC
1 / 7 / 7
36.4% KP
11,242
13% share
9,546g
189 CS · 6.6/m
ぽむ太#pon
Senna · Support
1 / 4 / 13
63.6% KP
12,207
14.1% share
9,135g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
