Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 52 days ago
6 / 2 / 14
K / D / A
66.7%
Kill participation
593.8
Damage / min
15,001g
486 gold / min
61
7 placed · 12 cleared
220
7.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTelum#TR1
Mordekaiser · Top
4 / 7 / 4
26.7% KP
21,914
18.8% share
11,751g
190 CS · 6.2/m
Van#Ohayo
Trundle · Jungle
6 / 2 / 14
66.7% KP
18,330
15.7% share
15,001g
220 CS · 7.1/m
おにぎりの梅#JP1
Xerath · Mid
8 / 5 / 10
60% KP
33,861
29% share
13,832g
222 CS · 7.2/m
Kibunyasan#JP1
Samira · ADC
11 / 7 / 5
53.3% KP
35,136
30.1% share
16,781g
264 CS · 8.6/m
キャタピー#Lv100
Alistar · Support
1 / 7 / 17
60% KP
7,424
6.4% share
8,690g
24 CS · 0.8/m
Red side
DefeatBuff Camille#0812
Camille · Top
7 / 5 / 10
60.7% KP
26,600
23.8% share
13,107g
217 CS · 7/m
常磐 華乃#まどそふと
Cho'Gath · Jungle
10 / 3 / 6
57.1% KP
26,269
23.6% share
15,074g
242 CS · 7.8/m
エンハンスアーマメント#咲け青薔薇
Yone · Mid
6 / 9 / 7
46.4% KP
33,968
30.5% share
13,534g
275 CS · 8.9/m
般若の蓮華#001
Tristana · ADC
5 / 7 / 5
35.7% KP
16,538
14.8% share
13,780g
246 CS · 8/m
いちにち六試合#まで7
Thresh · Support
0 / 6 / 9
32.1% KP
8,165
7.3% share
7,541g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
