Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 51 days ago
10 / 4 / 13
K / D / A
62.2%
Kill participation
1,182.6
Damage / min
17,858g
521.1 gold / min
48
5 placed · 11 cleared
310
9 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBuff Camille#0812
Renekton · Top
8 / 7 / 3
26.2% KP
17,819
13.7% share
14,595g
232 CS · 6.8/m
Allen Iverson 03#JP1
Zac · Jungle
5 / 8 / 17
52.4% KP
17,762
13.6% share
14,100g
177 CS · 5.2/m
GOD of 笹村#ONZED
Zed · Mid
12 / 5 / 10
52.4% KP
42,091
32.3% share
17,684g
235 CS · 6.9/m
Kreative#yuumi
Kalista · ADC
14 / 10 / 11
59.5% KP
43,330
33.2% share
18,686g
283 CS · 8.3/m
Meowo#ooooO
Renata Glasc · Support
3 / 7 / 22
59.5% KP
9,450
7.2% share
10,422g
26 CS · 0.8/m
Red side
Victory兎 角#Noir
Jayce · Top
10 / 7 / 12
59.5% KP
47,193
26.9% share
16,396g
277 CS · 8.1/m
Van#Ohayo
Nidalee · Jungle
10 / 4 / 13
62.2% KP
40,524
23.1% share
17,858g
310 CS · 9/m
ご注文はゼドですか#ポポロン
Qiyana · Mid
6 / 10 / 9
40.5% KP
30,493
17.4% share
13,055g
221 CS · 6.4/m
ChristopherPauls#1127
Yunara · ADC
10 / 9 / 13
62.2% KP
50,022
28.5% share
20,437g
319 CS · 9.3/m
with you#JP2
Lulu · Support
1 / 12 / 24
67.6% KP
7,296
4.2% share
9,944g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
