Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 47 days ago
17 / 3 / 12
K / D / A
65.9%
Kill participation
1,124.4
Damage / min
15,905g
638.8 gold / min
31
6 placed · 3 cleared
192
7.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatブラキオサウルス#dino
Shen · Top
5 / 8 / 13
64.3% KP
22,974
27% share
9,345g
160 CS · 6.4/m
ねすてぃー#7777
Ambessa · Jungle
6 / 11 / 10
57.1% KP
20,963
24.7% share
11,586g
177 CS · 7.1/m
Aкула Cобака#멍 멍
Smolder · Mid
10 / 5 / 9
67.9% KP
19,260
22.7% share
12,643g
211 CS · 8.5/m
ぽむ太#pon
Samira · ADC
4 / 12 / 7
39.3% KP
13,203
15.5% share
10,191g
148 CS · 5.9/m
sirotan fan#7044
Rell · Support
3 / 8 / 16
67.9% KP
8,600
10.1% share
8,571g
25 CS · 1/m
Red side
VictoryGeng丶chovy#JP1
Sett · Top
6 / 7 / 4
22.7% KP
28,864
24.3% share
11,068g
160 CS · 6.4/m
Van#Ohayo
Viego · Jungle
17 / 3 / 12
65.9% KP
27,997
23.6% share
15,905g
192 CS · 7.7/m
ytta#JP1
Malzahar · Mid
9 / 3 / 11
45.5% KP
19,221
16.2% share
12,681g
215 CS · 8.6/m
momokr#1216
Sivir · ADC
4 / 8 / 16
45.5% KP
23,728
20% share
11,731g
147 CS · 5.9/m
IIIIII#HGG0
Camille · Support
8 / 7 / 20
63.6% KP
18,877
15.9% share
10,813g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
