Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 47 days ago
15 / 1 / 9
K / D / A
80%
Kill participation
1,333
Damage / min
16,289g
566.2 gold / min
52
4 placed · 14 cleared
238
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRovic#rvc
Cho'Gath · Top
6 / 5 / 4
38.5% KP
29,719
26.4% share
12,069g
221 CS · 7.7/m
鳥二ティ#yyyy
Qiyana · Jungle
3 / 11 / 9
46.2% KP
14,007
12.4% share
10,812g
158 CS · 5.5/m
夏菜 やまとTwitch#Vtube
Hwei · Mid
6 / 5 / 5
42.3% KP
25,620
22.8% share
11,576g
218 CS · 7.6/m
a101385#856
Zeri · ADC
9 / 5 / 7
61.5% KP
32,242
28.6% share
16,993g
333 CS · 11.6/m
ぱせりん#neko
Neeko · Support
2 / 4 / 14
61.5% KP
10,990
9.8% share
8,689g
47 CS · 1.6/m
Red side
VictoryRicky#りっきー
Kled · Top
4 / 5 / 3
23.3% KP
21,096
18.6% share
12,252g
216 CS · 7.5/m
Van#Ohayo
Nidalee · Jungle
15 / 1 / 9
80% KP
38,346
33.7% share
16,289g
238 CS · 8.3/m
あいうえおかきくけこさしすせそ#たちつてと
Yorick · Mid
2 / 3 / 8
33.3% KP
26,986
23.7% share
13,083g
220 CS · 7.6/m
momokr#1216
Kai'Sa · ADC
9 / 6 / 5
46.7% KP
20,778
18.3% share
14,466g
245 CS · 8.5/m
hachamecha#JP2
Nautilus · Support
0 / 11 / 7
23.3% KP
6,466
5.7% share
7,739g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
