Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 47 days ago
7 / 6 / 10
K / D / A
73.9%
Kill participation
647.7
Damage / min
12,923g
414 gold / min
27
4 placed · 2 cleared
199
6.4 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBLG Xun#비가 와요
Malphite · Top
4 / 4 / 14
40.9% KP
19,247
13.7% share
11,866g
210 CS · 6.7/m
唯 一#0823
Talon · Jungle
5 / 9 / 14
43.2% KP
25,242
18% share
14,682g
211 CS · 6.8/m
Yasuri#JP1
Yasuo · Mid
15 / 6 / 10
56.8% KP
39,809
28.3% share
16,003g
231 CS · 7.4/m
エスパス日拓西武新宿駅前店#77777
Aurelion Sol · ADC
19 / 0 / 11
68.2% KP
50,672
36% share
17,864g
250 CS · 8/m
HMG CoA#11222
Rell · Support
1 / 4 / 24
56.8% KP
5,595
4% share
9,179g
12 CS · 0.4/m
Red side
Defeat春 姫#JP1
Shen · Top
5 / 7 / 3
34.8% KP
24,489
29.5% share
14,591g
272 CS · 8.7/m
Van#Ohayo
Naafiri · Jungle
7 / 6 / 10
73.9% KP
20,218
24.4% share
12,923g
199 CS · 6.4/m
motimotimen#JP1
Locke · Mid
11 / 10 / 5
69.6% KP
19,548
23.6% share
13,115g
178 CS · 5.7/m
Kabe pro#Crisp
Sivir · ADC
0 / 13 / 0
0% KP
13,943
16.8% share
10,870g
204 CS · 6.5/m
enol#404
Alistar · Support
0 / 8 / 12
52.2% KP
4,719
5.7% share
7,652g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
