Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 47 days ago
3 / 8 / 2
K / D / A
35.7%
Kill participation
433.9
Damage / min
9,679g
390.3 gold / min
19
10 placed · 0 cleared
176
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRovic#rvc
Cho'Gath · Top
10 / 3 / 8
47.4% KP
26,448
24.8% share
13,310g
214 CS · 8.6/m
SnipesIII#JP1
Nocturne · Jungle
6 / 1 / 13
50% KP
19,622
18.4% share
12,817g
244 CS · 9.8/m
ShoeBiLL#TTV2
Akshan · Mid
18 / 3 / 3
55.3% KP
34,709
32.5% share
15,829g
195 CS · 7.9/m
直井怜#綺麗だ
Veigar · ADC
3 / 4 / 10
34.2% KP
15,861
14.9% share
11,508g
213 CS · 8.6/m
Bluekun#JP1
Neeko · Support
1 / 3 / 18
50% KP
10,121
9.5% share
7,531g
25 CS · 1/m
Red side
DefeatDay1week#Day1
Renekton · Top
3 / 11 / 1
28.6% KP
14,781
23.3% share
8,950g
171 CS · 6.9/m
mid or top#JP1
Lillia · Jungle
2 / 9 / 5
50% KP
10,466
16.5% share
8,352g
131 CS · 5.3/m
Van#Ohayo
Nasus · Mid
3 / 8 / 2
35.7% KP
10,760
17% share
9,679g
176 CS · 7.1/m
チェリー#CR27
Jhin · ADC
6 / 4 / 1
50% KP
19,415
30.7% share
12,850g
241 CS · 9.7/m
a101385#856
Thresh · Support
0 / 6 / 8
57.1% KP
7,908
12.5% share
6,369g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
