Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 39 days ago
8 / 3 / 12
K / D / A
87%
Kill participation
880.8
Damage / min
15,369g
468.1 gold / min
49
7 placed · 4 cleared
245
7.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatエビルリフト#JP1
Darius · Top
4 / 4 / 2
26.1% KP
20,883
19.9% share
11,925g
233 CS · 7.1/m
チーズ飴#JP1
Zac · Jungle
3 / 3 / 10
56.5% KP
26,051
24.8% share
13,829g
218 CS · 6.6/m
buchikorosu#123
Yasuo · Mid
3 / 7 / 9
52.2% KP
16,709
15.9% share
13,189g
251 CS · 7.6/m
Riyon#りよん
Draven · ADC
8 / 3 / 6
60.9% KP
29,275
27.9% share
19,484g
315 CS · 9.6/m
Subway Cookie#EUW
Blitzcrank · Support
5 / 6 / 12
73.9% KP
11,939
11.4% share
9,856g
23 CS · 0.7/m
Red side
VictoryZTAの影刃#TOP1
Ambessa · Top
0 / 4 / 8
34.8% KP
21,405
18.9% share
11,962g
280 CS · 8.5/m
Van#Ohayo
Cho'Gath · Jungle
8 / 3 / 12
87% KP
28,919
25.6% share
15,369g
245 CS · 7.5/m
namekuzi#JP1
Twitch · Mid
7 / 7 / 5
52.2% KP
29,512
26.1% share
11,651g
206 CS · 6.3/m
jisyoku#2864
Yunara · ADC
8 / 5 / 6
60.9% KP
28,243
25% share
17,126g
298 CS · 9.1/m
Free HK#JP1
Milio · Support
0 / 4 / 18
78.3% KP
4,947
4.4% share
8,654g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
