Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 39 days ago
15 / 2 / 11
K / D / A
60.5%
Kill participation
924.9
Damage / min
12,332g
534.6 gold / min
39
13 placed · 3 cleared
169
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1212121#JP2
Yone · Top
7 / 8 / 3
76.9% KP
20,345
29.9% share
10,916g
189 CS · 8.2/m
Blue声色#sz1
Karthus · Jungle
3 / 9 / 3
46.2% KP
17,035
25.1% share
8,101g
140 CS · 6.1/m
V1 Mirei#v66
Taliyah · Mid
1 / 10 / 1
15.4% KP
8,827
13% share
6,828g
155 CS · 6.7/m
Sung#JP2
Ezreal · ADC
1 / 7 / 3
30.8% KP
16,483
24.2% share
9,569g
195 CS · 8.5/m
くるみかん#123
Seraphine · Support
1 / 9 / 4
38.5% KP
5,292
7.8% share
6,079g
20 CS · 0.9/m
Red side
VictoryJungle Slave#4444
Zed · Top
8 / 9 / 8
37.2% KP
16,325
18.8% share
11,281g
143 CS · 6.2/m
Van#Ohayo
Lee Sin · Jungle
15 / 2 / 11
60.5% KP
21,334
24.6% share
12,332g
169 CS · 7.3/m
しろい#snow
Ekko · Mid
14 / 0 / 11
58.1% KP
28,439
32.8% share
13,061g
172 CS · 7.5/m
jisyoku#2864
Yunara · ADC
5 / 2 / 16
48.8% KP
18,079
20.8% share
12,565g
194 CS · 8.4/m
Free HK#JP1
Milio · Support
1 / 0 / 24
58.1% KP
2,617
3% share
7,556g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
