Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 38 days ago
15 / 2 / 11
K / D / A
74.3%
Kill participation
1,052.8
Damage / min
15,943g
596 gold / min
45
20 placed · 2 cleared
246
9.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアンバサ#jp2
Ambessa · Top
3 / 8 / 3
30% KP
20,512
22.9% share
8,970g
179 CS · 6.7/m
Lilniina#zzz
Evelynn · Jungle
3 / 4 / 3
30% KP
15,243
17% share
9,414g
143 CS · 5.3/m
2 5 Mejai Stacks#end
Kassadin · Mid
4 / 7 / 3
35% KP
20,361
22.7% share
10,120g
166 CS · 6.2/m
すきのあめ#JP1
Tristana · ADC
10 / 8 / 3
65% KP
28,621
32% share
14,942g
214 CS · 8/m
騎士殿#ntwp
Lulu · Support
0 / 8 / 14
70% KP
4,818
5.4% share
7,612g
25 CS · 0.9/m
Red side
Victorytomo#0528
Renekton · Top
1 / 6 / 11
34.3% KP
13,790
15.1% share
7,876g
143 CS · 5.3/m
Van#Ohayo
Lee Sin · Jungle
15 / 2 / 11
74.3% KP
28,163
30.9% share
15,943g
246 CS · 9.2/m
鏡花水月#0916
Sylas · Mid
10 / 2 / 9
54.3% KP
20,713
22.7% share
12,613g
180 CS · 6.7/m
Blue eyes#2026
Yunara · ADC
7 / 7 / 12
54.3% KP
22,053
24.2% share
15,008g
239 CS · 8.9/m
mevme#yoo
Leona · Support
2 / 3 / 20
62.9% KP
6,446
7.1% share
9,105g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
