Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 38 days ago
11 / 1 / 6
K / D / A
89.5%
Kill participation
1,104.9
Damage / min
14,145g
613.7 gold / min
36
5 placed · 5 cleared
206
8.9 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonderWall#0812
Zaahen · Top
0 / 5 / 3
15.8% KP
10,816
15.2% share
7,061g
147 CS · 6.4/m
Van#Ohayo
Qiyana · Jungle
11 / 1 / 6
89.5% KP
25,467
35.8% share
14,145g
206 CS · 8.9/m
bpTl2963#JPJP
Xerath · Mid
5 / 5 / 6
57.9% KP
18,936
26.6% share
9,344g
179 CS · 7.8/m
heoyonghan#JP1
Aphelios · ADC
2 / 5 / 6
42.1% KP
7,720
10.9% share
9,655g
175 CS · 7.6/m
ホットク#KR2
Thresh · Support
1 / 1 / 16
89.5% KP
8,151
11.5% share
7,053g
32 CS · 1.4/m
Red side
DefeatV1 Mirei#v66
K'Sante · Top
4 / 1 / 4
47.1% KP
23,353
40.4% share
9,804g
206 CS · 8.9/m
かなう#burin
Warwick · Jungle
4 / 5 / 2
35.3% KP
9,112
15.8% share
9,113g
152 CS · 6.6/m
YACHIYO#666
Locke · Mid
5 / 4 / 0
29.4% KP
9,352
16.2% share
8,524g
154 CS · 6.7/m
Nilah King#8888
Nilah · ADC
4 / 6 / 1
29.4% KP
9,444
16.4% share
10,230g
180 CS · 7.8/m
ちゃぴ#JP2
Nautilus · Support
0 / 3 / 5
29.4% KP
6,486
11.2% share
5,964g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
