Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 38 days ago
17 / 11 / 9
K / D / A
49.1%
Kill participation
1,212.4
Damage / min
17,848g
582.6 gold / min
44
25 placed · 1 cleared
199
6.5 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
K'Sante · Top
13 / 5 / 13
49.1% KP
37,288
23.9% share
15,093g
197 CS · 6.4/m
Van#Ohayo
Lee Sin · Jungle
17 / 11 / 9
49.1% KP
37,140
23.8% share
17,848g
199 CS · 6.5/m
えふくん#JP1
Taliyah · Mid
2 / 13 / 16
34% KP
21,027
13.5% share
10,016g
150 CS · 4.9/m
a101385#856
Zeri · ADC
20 / 13 / 12
60.4% KP
53,115
34.1% share
21,795g
240 CS · 7.8/m
Hit ittt#z z
Lulu · Support
1 / 12 / 32
62.3% KP
7,247
4.7% share
10,351g
36 CS · 1.2/m
Red side
DefeatV1 Mirei#v66
Ambessa · Top
1 / 11 / 10
20.4% KP
21,391
12.6% share
9,323g
184 CS · 6/m
Green Monkey#0704
Kha'Zix · Jungle
11 / 8 / 15
48.1% KP
28,902
17% share
14,688g
186 CS · 6.1/m
Officialソナ男dism#2026
Locke · Mid
26 / 7 / 6
59.3% KP
60,730
35.7% share
18,123g
192 CS · 6.3/m
chico#JP1
Ezreal · ADC
13 / 10 / 7
37% KP
45,465
26.7% share
14,682g
201 CS · 6.6/m
黒谷稲草#92959
Veigar · Support
3 / 17 / 23
48.1% KP
13,548
8% share
9,843g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
