Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 38 days ago
15 / 4 / 11
K / D / A
83.9%
Kill participation
1,142.8
Damage / min
18,104g
658.3 gold / min
31
5 placed · 2 cleared
237
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryケンシ#JP001
Fiora · Top
4 / 8 / 2
19.4% KP
24,499
21% share
10,385g
193 CS · 7/m
Van#Ohayo
Naafiri · Jungle
15 / 4 / 11
83.9% KP
31,427
27% share
18,104g
237 CS · 8.6/m
vinaka#009
Ryze · Mid
6 / 9 / 10
51.6% KP
21,335
18.3% share
12,196g
183 CS · 6.7/m
Color Your Night#wing
Ziggs · ADC
3 / 3 / 9
38.7% KP
27,222
23.4% share
13,625g
232 CS · 8.4/m
Regulus#XIII
Elise · Support
3 / 10 / 13
51.6% KP
12,076
10.4% share
8,797g
23 CS · 0.8/m
Red side
DefeatYasuri#JP1
Sett · Top
7 / 3 / 6
38.2% KP
23,912
24.2% share
12,858g
235 CS · 8.5/m
BRUNINHO LEGEND#5000
Viego · Jungle
5 / 8 / 7
35.3% KP
10,558
10.7% share
10,498g
169 CS · 6.1/m
Officialソナ男dism#2026
Locke · Mid
11 / 6 / 9
58.8% KP
24,570
24.9% share
12,385g
198 CS · 7.2/m
か べ#宇宙第一
Syndra · ADC
6 / 4 / 5
32.4% KP
22,195
22.5% share
12,160g
231 CS · 8.4/m
大小姐驾到#Molly
Camille · Support
5 / 11 / 16
61.8% KP
17,593
17.8% share
9,190g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
