Match history
Nocturne champion portrait

Nocturne

Victory

Ranked Solo/Duo · 37 days ago

20:57Live Riot data

7 / 0 / 5

K / D / A

50%

Kill participation

608.6

Damage / min

11,201g

534.7 gold / min

31

5 placed · 8 cleared

191

9.1 CS / min

Objective control

Blue side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

1

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Finished without a death
10. minute · Lee Sin+239 gold / +17 CS

Difference from the opponent Riot assigned to your role.

15. minute · Lee Sin+963 gold / +26 CS

Difference from the opponent Riot assigned to your role.

20. minute · Lee Sin+2,481 gold / +47 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +963 gold and +26 CS versus Lee Sin.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,8005,6018,40111,2010:005:1410:2815:4320:57
Nocturne: 11,201

Events and purchases

Kill · Pantheon → Gnar
Kill · Janna → Pantheon
Kill · Locke → Hwei
Kill · Nocturne → Locke
Kill · Locke → Hwei
Kill · Hwei → Janna
Kill · Locke → Hwei
Kill · Lee Sin → Pantheon
Objective · Lee Sin · Void Grub
Objective · Nocturne · Cloud Dragon
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Locke → Hwei
Kill · Nautilus → Lee Sin
Kill · Nautilus → Corki
Kill · Nautilus → Locke
Kill · Pantheon → Gnar
Kill · Lee Sin → Pantheon
Kill · Pantheon → Janna
Kill · Nocturne → Lee Sin
Kill · Nocturne → Locke
Kill · Xerath → Janna
Objective · Nocturne · Infernal Dragon
Kill · Gnar → Nautilus
Kill · Nocturne → Locke
Kill · Lee Sin → Xerath
Kill · Nocturne → Janna
Kill · Pantheon → Gnar
Kill · Pantheon → Corki
Objective · Nocturne · Rift Herald
Kill · Locke → Hwei
Kill · Nautilus → Lee Sin
Building destroyed · Nocturne · Outer turret
Kill · Pantheon → Locke
Kill · Nocturne → Corki
Building destroyed · Pantheon · Outer turret
Building destroyed · Gnar · Outer turret
Kill · Locke → Nautilus
Kill · Xerath → Janna
Kill · Hwei → Gnar
Objective · Nocturne · Ocean Dragon
Kill · Pantheon → Lee Sin
Kill · Pantheon → Locke
Kill · Xerath → Janna
Building destroyed · Pantheon · Outer turret
Objective · Nocturne · Baron Nashor
Kill · Nocturne → Gnar

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
11 / 24 / 1236,389g · 39,557 damage
PlayerKDA · KPDamageGold · CSItems
Gnar champion portrait

PiNK#IDT

Gnar · Top

1 / 5 / 3

36.4% KP

7,804

19.7% share

7,561g

155 CS · 7.4/m

Lee Sin champion portrait

βruce#JP1

Lee Sin · Jungle

3 / 4 / 3

54.5% KP

7,627

19.3% share

8,192g

143 CS · 6.8/m

Locke champion portrait

Officialソナ男dism#2026

Locke · Mid

6 / 6 / 1

63.6% KP

12,156

30.7% share

8,193g

160 CS · 7.6/m

Corki champion portrait

いちにち六試合#まで7

Corki · ADC

0 / 3 / 1

9.1% KP

8,480

21.4% share

6,962g

169 CS · 8.1/m

Janna champion portrait

大小姐驾到#Molly

Janna · Support

1 / 6 / 4

45.5% KP

3,490

8.8% share

5,481g

27 CS · 1.3/m

Red side

Victory
24 / 11 / 2844,417g · 64,914 damage
PlayerKDA · KPDamageGold · CSItems
Pantheon champion portrait

ヘルガー#ポケモン

Pantheon · Top

8 / 3 / 3

45.8% KP

19,240

29.6% share

10,464g

154 CS · 7.4/m

Nocturne champion portrait

Van#Ohayo

Nocturne · Jungle

7 / 0 / 5

50% KP

12,750

19.6% share

11,201g

191 CS · 9.1/m

Hwei champion portrait

しゅんた1106#JP1

Hwei · Mid

2 / 5 / 10

50% KP

13,532

20.8% share

7,681g

144 CS · 6.9/m

Xerath champion portrait

ZERO Sievert#JP2

Xerath · ADC

3 / 1 / 5

33.3% KP

12,993

20% share

8,399g

181 CS · 8.6/m

Nautilus champion portrait

Vienna#FERN

Nautilus · Support

4 / 2 / 5

37.5% KP

6,399

9.9% share

6,672g

26 CS · 1.2/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Van#Ohayo | MacroDiff