Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 36 days ago
14 / 6 / 9
K / D / A
88.5%
Kill participation
1,267.6
Damage / min
17,041g
605.4 gold / min
37
19 placed · 2 cleared
191
6.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat귀찮게하지마#6116
Ambessa · Top
9 / 4 / 5
35% KP
37,430
26.7% share
15,121g
197 CS · 7/m
千葉科学大学電競#JP1
Kayn · Jungle
7 / 3 / 9
40% KP
23,591
16.8% share
12,871g
202 CS · 7.2/m
Yasuri#JP1
Sylas · Mid
6 / 6 / 11
42.5% KP
23,588
16.8% share
10,213g
162 CS · 5.8/m
ASAP#AWGE
Kalista · ADC
8 / 7 / 12
50% KP
27,890
19.9% share
13,803g
224 CS · 8/m
リザードン#PKAP
Pantheon · Support
10 / 7 / 13
57.5% KP
27,587
19.7% share
10,581g
32 CS · 1.1/m
Red side
Victoryゆった#JP1
Dr. Mundo · Top
6 / 7 / 10
61.5% KP
22,278
21.7% share
12,227g
183 CS · 6.5/m
Van#Ohayo
Lee Sin · Jungle
14 / 6 / 9
88.5% KP
35,683
34.7% share
17,041g
191 CS · 6.8/m
Bluekun#JP1
Cassiopeia · Mid
1 / 6 / 10
42.3% KP
14,314
13.9% share
8,815g
168 CS · 6/m
주 진#JP2
Yunara · ADC
3 / 10 / 13
61.5% KP
20,163
19.6% share
13,206g
212 CS · 7.5/m
しゅんた1106#JP1
Nautilus · Support
2 / 11 / 17
73.1% KP
10,312
10% share
8,668g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
