Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 27 days ago
11 / 7 / 5
K / D / A
72.7%
Kill participation
781.1
Damage / min
12,665g
467.6 gold / min
39
19 placed · 1 cleared
169
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryV1 Mirei#v66
K'Sante · Top
10 / 2 / 8
47.4% KP
23,485
23.7% share
14,270g
214 CS · 7.9/m
vp14K0la5z#8303
Talon · Jungle
14 / 5 / 8
57.9% KP
26,988
27.2% share
17,566g
258 CS · 9.5/m
あいうえおかきくけこさしすせそ#たちつてと
Nasus · Mid
4 / 8 / 10
36.8% KP
18,758
18.9% share
10,569g
170 CS · 6.3/m
くむお#JP1
Ezreal · ADC
8 / 3 / 6
36.8% KP
20,820
21% share
16,115g
226 CS · 8.3/m
ぶーーん#buta
Bard · Support
2 / 4 / 18
52.6% KP
9,085
9.2% share
8,989g
27 CS · 1/m
Red side
Defeatりんゴリラ#ngng
Jax · Top
1 / 8 / 3
18.2% KP
11,474
9.8% share
10,814g
203 CS · 7.5/m
Van#Ohayo
Lee Sin · Jungle
11 / 7 / 5
72.7% KP
21,155
18% share
12,665g
169 CS · 6.2/m
One Life#星街の駅で
Jayce · Mid
3 / 7 / 4
31.8% KP
28,248
24.1% share
10,097g
194 CS · 7.2/m
Khalinkaa#1800
Karthus · ADC
6 / 8 / 9
68.2% KP
37,582
32.1% share
12,613g
220 CS · 8.1/m
グレイラースZ#JP1
Shaco · Support
1 / 8 / 8
40.9% KP
18,762
16% share
7,193g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
