Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 24 days ago
5 / 1 / 26
K / D / A
93.9%
Kill participation
617.7
Damage / min
10,906g
380.7 gold / min
95
41 placed · 8 cleared
14
0.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatなお美信者#0808
Aatrox · Top
4 / 3 / 7
52.4% KP
27,118
30.4% share
12,357g
263 CS · 9.2/m
May#0823
Lee Sin · Jungle
9 / 7 / 4
61.9% KP
23,004
25.8% share
12,246g
179 CS · 6.2/m
Excellent Neeko#JP0
Mordekaiser · Mid
3 / 10 / 1
19% KP
11,445
12.8% share
9,637g
168 CS · 5.9/m
ChristopherPauls#1127
Kai'Sa · ADC
3 / 7 / 2
23.8% KP
19,731
22.1% share
14,040g
263 CS · 9.2/m
とうわ#CN1
Blitzcrank · Support
2 / 6 / 8
47.6% KP
7,924
8.9% share
7,760g
16 CS · 0.6/m
Red side
Victoryゆった#JP1
Yone · Top
0 / 7 / 9
27.3% KP
20,412
16% share
9,215g
158 CS · 5.5/m
虫ハンター#EZPZ
Cho'Gath · Jungle
13 / 3 / 9
66.7% KP
24,460
19.1% share
15,098g
201 CS · 7/m
Master of bate#キオちゃん
Syndra · Mid
9 / 5 / 14
69.7% KP
42,283
33.1% share
13,797g
222 CS · 7.7/m
KillerCat#Killa
Aphelios · ADC
6 / 5 / 8
42.4% KP
23,056
18% share
12,780g
202 CS · 7.1/m
Van#Ohayo
Bard · Support
5 / 1 / 26
93.9% KP
17,697
13.8% share
10,906g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
