Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 12 days ago
11 / 6 / 16
K / D / A
64.3%
Kill participation
1,626.2
Damage / min
20,802g
553 gold / min
36
4 placed · 5 cleared
291
7.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypxpfup#oEPmM
Pantheon · Top
13 / 7 / 15
66.7% KP
58,993
26.5% share
17,734g
259 CS · 6.9/m
Van#Ohayo
Qiyana · Jungle
11 / 6 / 16
64.3% KP
61,171
27.5% share
20,802g
291 CS · 7.7/m
おなかぺこぺこ#ku31
Gragas · Mid
8 / 11 / 15
54.8% KP
37,667
16.9% share
15,874g
252 CS · 6.7/m
あいうえおかきくけこさしすせそ#たちつてと
Yorick · ADC
9 / 12 / 18
64.3% KP
49,002
22% share
18,187g
217 CS · 5.8/m
バカムーンケーキ#100か0
Morgana · Support
1 / 8 / 28
69% KP
15,615
7% share
11,704g
41 CS · 1.1/m
Red side
Defeat鉄砲玉#JP1
Sion · Top
6 / 6 / 14
46.5% KP
35,420
23.5% share
14,350g
226 CS · 6/m
May#0823
Sylas · Jungle
14 / 6 / 8
51.2% KP
32,587
21.6% share
18,033g
280 CS · 7.4/m
Akainu#971
Lissandra · Mid
7 / 11 / 15
51.2% KP
33,747
22.4% share
16,443g
287 CS · 7.6/m
夏菜 やまとTwitch#Vtube
Katarina · ADC
13 / 11 / 13
60.5% KP
40,234
26.7% share
18,061g
236 CS · 6.3/m
かなう#burin
Braum · Support
3 / 8 / 27
69.8% KP
8,772
5.8% share
11,800g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
