Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 7 days ago
6 / 3 / 11
K / D / A
53.1%
Kill participation
796.1
Damage / min
13,268g
495.4 gold / min
19
8 placed · 2 cleared
240
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangha#TOP
Camille · Top
4 / 9 / 9
72.2% KP
26,188
25% share
11,156g
183 CS · 6.8/m
Unholytruth#91111
Qiyana · Jungle
7 / 6 / 6
72.2% KP
20,307
19.4% share
13,424g
187 CS · 7/m
ユレゆれトー#JP1
Vladimir · Mid
3 / 5 / 9
66.7% KP
31,157
29.8% share
9,653g
209 CS · 7.8/m
SlimShady#JP11
Zeri · ADC
4 / 7 / 7
61.1% KP
18,829
18% share
13,074g
267 CS · 10/m
橙 宝#BBBS
Galio · Support
0 / 6 / 12
66.7% KP
8,224
7.9% share
6,763g
31 CS · 1.2/m
Red side
VictoryDoofenshmirtz#88888
Aatrox · Top
7 / 6 / 6
40.6% KP
24,477
23.4% share
11,396g
176 CS · 6.6/m
142857#KR9
Jayce · Jungle
9 / 2 / 14
71.9% KP
29,884
28.6% share
16,181g
247 CS · 9.2/m
Van#Ohayo
Nasus · Mid
6 / 3 / 11
53.1% KP
21,322
20.4% share
13,268g
240 CS · 9/m
へっぽこ3太郎#aaa
Yasuo · ADC
7 / 2 / 9
50% KP
22,706
21.7% share
14,718g
252 CS · 9.4/m
いちにち六試合#まで7
Alistar · Support
3 / 5 / 15
56.3% KP
6,227
6% share
8,321g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
