Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 193 days ago
4 / 5 / 29
K / D / A
89.2%
Kill participation
536.9
Damage / min
12,690g
368.4 gold / min
155
71 placed · 13 cleared
24
0.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
3
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory바보라도 좋아요#KR 1
K'Sante · Top
3 / 10 / 4
18.9% KP
14,156
9.7% share
10,564g
181 CS · 5.3/m
XiXi#716
Kindred · Jungle
13 / 7 / 10
62.2% KP
45,716
31.4% share
19,530g
326 CS · 9.5/m
다산동 뽀식이#바오바오
Galio · Mid
3 / 9 / 19
59.5% KP
18,992
13% share
12,169g
219 CS · 6.4/m
와니방구#1201
Ezreal · ADC
14 / 4 / 9
62.2% KP
48,288
33.2% share
20,705g
280 CS · 8.1/m
张海超#LPL
Bard · Support
4 / 5 / 29
89.2% KP
18,496
12.7% share
12,690g
24 CS · 0.7/m
Red side
DefeatHLE 팬서#KR1
Anivia · Top
16 / 3 / 6
62.9% KP
35,904
25.9% share
18,363g
325 CS · 9.4/m
DNS Pyosik#KR2
Camille · Jungle
7 / 12 / 8
42.9% KP
21,452
15.5% share
15,156g
220 CS · 6.4/m
세 종#King
Ahri · Mid
10 / 6 / 9
54.3% KP
28,669
20.7% share
13,377g
195 CS · 5.7/m
나는문이퍼#1360
Jinx · ADC
1 / 10 / 13
40% KP
28,098
20.3% share
15,320g
253 CS · 7.3/m
집집집콩훌떡값#KR3
Senna · Support
1 / 6 / 22
65.7% KP
24,387
17.6% share
11,634g
60 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
