Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 192 days ago
2 / 7 / 8
K / D / A
38.5%
Kill participation
734.4
Damage / min
10,109g
346.2 gold / min
28
14 placed · 1 cleared
214
7.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory도도새 탑라이너#Babo
Aurora · Top
2 / 6 / 10
38.7% KP
21,268
19.6% share
10,938g
239 CS · 8.2/m
Akrapovic#아크라포빅
Rek'Sai · Jungle
8 / 4 / 10
58.1% KP
22,099
20.4% share
14,469g
233 CS · 8/m
잘하고싶어요#7301
Galio · Mid
4 / 9 / 15
61.3% KP
20,168
18.6% share
10,572g
183 CS · 6.3/m
nothing#x x
Kai'Sa · ADC
16 / 3 / 6
71% KP
38,273
35.3% share
19,091g
250 CS · 8.6/m
서폿은언제나혁신적아이디어로살아#SUP
Thresh · Support
1 / 4 / 17
58.1% KP
6,676
6.2% share
8,278g
28 CS · 1/m
Red side
Defeat张海超#LPL
Sion · Top
2 / 7 / 8
38.5% KP
21,444
21.3% share
10,109g
214 CS · 7.3/m
vtal#Miss
Viego · Jungle
12 / 6 / 6
69.2% KP
28,863
28.7% share
15,936g
210 CS · 7.2/m
익명패치 넘조아#KR1
Fizz · Mid
9 / 4 / 8
65.4% KP
24,360
24.2% share
13,260g
164 CS · 5.6/m
LFT Teamplayer#pdx
Ezreal · ADC
3 / 8 / 4
26.9% KP
21,616
21.5% share
12,541g
227 CS · 7.8/m
또우니#123
Yuumi · Support
0 / 6 / 15
57.7% KP
4,225
4.2% share
7,867g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
