Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 188 days ago
1 / 6 / 14
K / D / A
46.9%
Kill participation
280.1
Damage / min
8,524g
287 gold / min
117
54 placed · 9 cleared
25
0.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory비밀공작원#KR1
Olaf · Top
9 / 5 / 10
59.4% KP
31,904
28.5% share
14,163g
226 CS · 7.6/m
xiulian#Le1
Qiyana · Jungle
7 / 6 / 11
56.3% KP
24,041
21.5% share
16,496g
225 CS · 7.6/m
qiushuiyiren#000
Cassiopeia · Mid
6 / 4 / 9
46.9% KP
22,305
19.9% share
13,206g
233 CS · 7.8/m
SoulTree#PHS
Kai'Sa · ADC
9 / 5 / 8
53.1% KP
25,334
22.6% share
17,169g
263 CS · 8.9/m
张海超#LPL
Nautilus · Support
1 / 6 / 14
46.9% KP
8,320
7.4% share
8,524g
25 CS · 0.8/m
Red side
Defeat어색했#7766
Fiora · Top
2 / 11 / 4
23.1% KP
16,421
17.2% share
11,208g
247 CS · 8.3/m
LoveNu#럽 누
Nunu & Willump · Jungle
7 / 4 / 8
57.7% KP
18,692
19.5% share
12,673g
197 CS · 6.6/m
G2 CDz#断三路
Singed · Mid
3 / 6 / 6
34.6% KP
14,706
15.4% share
8,659g
168 CS · 5.7/m
该死的游戏#它太硬
Yunara · ADC
11 / 6 / 10
80.8% KP
37,354
39.1% share
17,479g
261 CS · 8.8/m
アメリカーノが好きです#7777
Braum · Support
3 / 5 / 18
80.8% KP
8,462
8.8% share
9,742g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
