Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 188 days ago
15 / 7 / 5
K / D / A
57.1%
Kill participation
899.7
Damage / min
18,848g
491.5 gold / min
46
14 placed · 4 cleared
239
6.2 CS / min
Objective control
2
Dragons
3
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat강한별#스뜨롱스타
Jax · Top
4 / 8 / 5
25.7% KP
23,794
17.2% share
14,265g
267 CS · 7/m
张海超#LPL
Pantheon · Jungle
15 / 7 / 5
57.1% KP
34,503
25% share
18,848g
239 CS · 6.2/m
쿠람지#KR9
Twisted Fate · Mid
1 / 12 / 11
34.3% KP
17,815
12.9% share
13,379g
221 CS · 5.8/m
코뚱잉#KR1
Draven · ADC
12 / 8 / 7
54.3% KP
45,150
32.7% share
23,437g
320 CS · 8.3/m
抖音丶小猪仔#小猪仔
Blitzcrank · Support
3 / 4 / 15
51.4% KP
16,832
12.2% share
11,839g
33 CS · 0.9/m
Red side
Victory설레임먹고싶네#KR1
Quinn · Top
6 / 5 / 17
59% KP
42,322
23.1% share
17,569g
322 CS · 8.4/m
망고짱#8468
Kindred · Jungle
18 / 9 / 13
79.5% KP
59,641
32.6% share
21,686g
283 CS · 7.4/m
Bong Flash#1999
Lux · Mid
10 / 5 / 18
71.8% KP
39,612
21.7% share
17,130g
249 CS · 6.5/m
抖音安安的金克丝#ovo
Ashe · ADC
2 / 6 / 13
38.5% KP
20,983
11.5% share
15,141g
291 CS · 7.6/m
FAad#2007
Elise · Support
3 / 10 / 14
43.6% KP
20,394
11.1% share
11,139g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
