Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 188 days ago
5 / 3 / 21
K / D / A
60.5%
Kill participation
715.9
Damage / min
13,855g
473.9 gold / min
49
11 placed · 7 cleared
235
8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCan do Carry K#KR1
Renekton · Top
10 / 4 / 5
34.9% KP
30,149
23.5% share
13,702g
224 CS · 7.7/m
张海超#LPL
Jarvan IV · Jungle
5 / 3 / 21
60.5% KP
20,927
16.3% share
13,855g
235 CS · 8/m
الشيطان#RANK1
Aurora · Mid
9 / 5 / 5
32.6% KP
24,171
18.9% share
14,268g
257 CS · 8.8/m
爱笑的猫咪#快乐星星
Ezreal · ADC
17 / 6 / 15
74.4% KP
43,037
33.6% share
19,546g
247 CS · 8.4/m
MUTE ALL#3249
Karma · Support
2 / 9 / 24
60.5% KP
9,814
7.7% share
9,450g
39 CS · 1.3/m
Red side
Defeatdouyin592#聪神出击
Jax · Top
4 / 8 / 6
37% KP
23,936
19.9% share
12,418g
244 CS · 8.3/m
온라인홀덤문의#친추귓
Karthus · Jungle
3 / 10 / 13
59.3% KP
28,204
23.5% share
11,642g
211 CS · 7.2/m
Kati#MVK
Mel · Mid
7 / 6 / 2
33.3% KP
24,791
20.6% share
14,091g
277 CS · 9.5/m
DK Hitscan#0531
Sivir · ADC
7 / 11 / 10
63% KP
28,529
23.7% share
15,581g
266 CS · 9.1/m
매 루#KR1
Maokai · Support
6 / 8 / 12
66.7% KP
14,731
12.3% share
10,213g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
