Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 188 days ago
3 / 4 / 16
K / D / A
90.5%
Kill participation
470.6
Damage / min
8,465g
332.8 gold / min
82
39 placed · 7 cleared
37
1.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat요 테#alone
Nasus · Top
8 / 8 / 1
42.9% KP
24,249
26.3% share
10,765g
135 CS · 5.3/m
IlIIlIIIllIlIl#KR1
Lillia · Jungle
4 / 9 / 7
52.4% KP
14,054
15.2% share
9,559g
135 CS · 5.3/m
행복은 곁에 있다#0202
Lissandra · Mid
0 / 5 / 9
42.9% KP
12,685
13.7% share
8,808g
195 CS · 7.7/m
운이좋은사람#123
Ezreal · ADC
6 / 10 / 9
71.4% KP
29,397
31.8% share
12,938g
198 CS · 7.8/m
张海超#LPL
Karma · Support
3 / 4 / 16
90.5% KP
11,968
13% share
8,465g
37 CS · 1.5/m
Red side
Victory보로스#KR1
Aatrox · Top
10 / 2 / 8
50% KP
29,701
27.7% share
13,604g
209 CS · 8.2/m
傅察天驰#jug
Jarvan IV · Jungle
11 / 3 / 14
69.4% KP
23,674
22% share
14,757g
209 CS · 8.2/m
good eye deer#nice
Ahri · Mid
6 / 4 / 11
47.2% KP
25,128
23.4% share
11,448g
205 CS · 8.1/m
Mar 21#2002
Senna · ADC
5 / 6 / 15
55.6% KP
17,980
16.7% share
12,992g
161 CS · 6.3/m
라면이 맛있다#KR1
Maokai · Support
4 / 6 / 19
63.9% KP
10,894
10.1% share
9,277g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
