Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 187 days ago
1 / 1 / 16
K / D / A
54.8%
Kill participation
419.6
Damage / min
7,507g
330.5 gold / min
100
37 placed · 18 cleared
32
1.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어리고싶다#KR1
Varus · Top
3 / 11 / 4
38.9% KP
20,747
27.6% share
8,347g
169 CS · 7.4/m
마슈마로#마슈마로
Nocturne · Jungle
7 / 4 / 1
44.4% KP
13,710
18.3% share
10,176g
160 CS · 7/m
Timoris#724
Orianna · Mid
2 / 6 / 6
44.4% KP
14,929
19.9% share
7,860g
162 CS · 7.1/m
Life ls Fast#KR1
Twitch · ADC
4 / 3 / 2
33.3% KP
19,564
26.1% share
9,458g
174 CS · 7.7/m
Save#KR2
Blitzcrank · Support
2 / 7 / 6
44.4% KP
6,103
8.1% share
6,173g
24 CS · 1.1/m
Red side
VictoryNeveradmitdefeat#ywn
Tryndamere · Top
12 / 6 / 4
51.6% KP
22,515
26.5% share
11,833g
174 CS · 7.7/m
ekffur#kr2
Xin Zhao · Jungle
9 / 1 / 8
54.8% KP
19,317
22.7% share
12,058g
177 CS · 7.8/m
Xerath#RANK2
Viktor · Mid
8 / 6 / 6
45.2% KP
22,577
26.6% share
10,711g
166 CS · 7.3/m
got balls#kr3
Ezreal · ADC
1 / 4 / 1
6.5% KP
11,035
13% share
8,405g
162 CS · 7.1/m
张海超#LPL
Bard · Support
1 / 1 / 16
54.8% KP
9,533
11.2% share
7,507g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
