Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 184 days ago
1 / 4 / 29
K / D / A
76.9%
Kill participation
381.7
Damage / min
11,012g
335.6 gold / min
139
64 placed · 19 cleared
45
1.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaybreak#5428
Lissandra · Top
7 / 5 / 15
61.1% KP
41,999
27.8% share
13,529g
208 CS · 6.3/m
Hugo小宝贝#君临韩服
Kindred · Jungle
12 / 9 / 11
63.9% KP
33,828
22.4% share
17,984g
276 CS · 8.4/m
오타니#1101
Orianna · Mid
8 / 6 / 10
50% KP
27,729
18.4% share
14,077g
235 CS · 7.2/m
표학수#S T
Caitlyn · ADC
4 / 12 / 11
41.7% KP
25,873
17.1% share
14,182g
229 CS · 7/m
미 아#123
Lux · Support
5 / 7 / 20
69.4% KP
21,439
14.2% share
11,212g
47 CS · 1.4/m
Red side
Victory포뇨의 지느러미#유튜브
Singed · Top
4 / 7 / 15
48.7% KP
11,578
8.8% share
11,997g
175 CS · 5.3/m
머리뜯어#머리뜯어
Xin Zhao · Jungle
7 / 7 / 15
56.4% KP
24,523
18.7% share
13,381g
203 CS · 6.2/m
Formula#KR111
Annie · Mid
8 / 9 / 9
43.6% KP
23,454
17.8% share
12,879g
223 CS · 6.8/m
NinjaKiwi#KoR
Yunara · ADC
19 / 9 / 7
66.7% KP
59,339
45.2% share
24,189g
267 CS · 8.1/m
OMG MOHAM#lpl
Lulu · Support
1 / 4 / 29
76.9% KP
12,527
9.5% share
11,012g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
