Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 182 days ago
3 / 5 / 30
K / D / A
71.7%
Kill participation
400.4
Damage / min
10,463g
349 gold / min
133
64 placed · 11 cleared
27
0.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBong Flash#1999
Diana · Top
6 / 8 / 7
36.1% KP
24,758
15.4% share
11,690g
186 CS · 6.2/m
0730#KR1
Evelynn · Jungle
16 / 5 / 10
72.2% KP
51,196
31.8% share
17,991g
219 CS · 7.3/m
이라꼬#2000
Jayce · Mid
5 / 13 / 7
33.3% KP
27,772
17.2% share
11,903g
199 CS · 6.6/m
N T#KR3
Ezreal · ADC
7 / 8 / 11
50% KP
43,859
27.2% share
14,566g
210 CS · 7/m
고양이#레이릴라
Bard · Support
2 / 12 / 12
38.9% KP
13,419
8.3% share
8,756g
31 CS · 1/m
Red side
VictoryMG2DA#club
Malphite · Top
3 / 6 / 18
45.7% KP
21,153
16% share
9,666g
171 CS · 5.7/m
포기를 포기하라#KR1
Pantheon · Jungle
10 / 11 / 18
60.9% KP
28,777
21.7% share
13,788g
143 CS · 4.8/m
첫째키아나여왕#KR1
Sylas · Mid
12 / 10 / 16
60.9% KP
30,810
23.3% share
14,005g
179 CS · 6/m
BRO Wooper#KR7
Kai'Sa · ADC
18 / 4 / 12
65.2% KP
39,597
29.9% share
21,290g
313 CS · 10.4/m
OMG MOHAM#lpl
Nautilus · Support
3 / 5 / 30
71.7% KP
12,004
9.1% share
10,463g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
