Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 181 days ago
1 / 6 / 18
K / D / A
73.1%
Kill participation
422.4
Damage / min
7,738g
303.3 gold / min
116
51 placed · 13 cleared
21
0.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat那就是NiuGod#mio韩服
Olaf · Top
4 / 6 / 4
30.8% KP
13,103
14.3% share
10,098g
165 CS · 6.5/m
Lake Lucerne#kr2
Viego · Jungle
9 / 11 / 5
53.8% KP
14,751
16.1% share
11,909g
149 CS · 5.8/m
쪼렙이다말로하자#KR1
Zoe · Mid
4 / 10 / 10
53.8% KP
20,649
22.5% share
9,565g
173 CS · 6.8/m
머시깽이#KR2
Sivir · ADC
8 / 6 / 8
61.5% KP
32,365
35.3% share
15,574g
243 CS · 9.5/m
OMG MOHAM#lpl
Karma · Support
1 / 6 / 18
73.1% KP
10,779
11.8% share
7,738g
21 CS · 0.8/m
Red side
Victory1Jiang#2003
Vayne · Top
10 / 3 / 5
38.5% KP
23,669
20.6% share
12,342g
208 CS · 8.2/m
화이팅an#KR1
Karthus · Jungle
9 / 6 / 19
71.8% KP
33,775
29.4% share
14,174g
202 CS · 7.9/m
데프트의 알파카#KR1
Qiyana · Mid
9 / 8 / 10
48.7% KP
22,313
19.4% share
11,192g
118 CS · 4.6/m
But all man#1225
Kai'Sa · ADC
8 / 4 / 9
43.6% KP
24,599
21.4% share
15,060g
235 CS · 9.2/m
titen#enn
Amumu · Support
3 / 5 / 15
46.2% KP
10,665
9.3% share
8,367g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
