Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 180 days ago
6 / 10 / 24
K / D / A
75%
Kill participation
415.3
Damage / min
12,008g
356.5 gold / min
146
62 placed · 16 cleared
46
1.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydhoema#zypp
Yone · Top
6 / 3 / 6
30% KP
24,100
18.6% share
16,032g
322 CS · 9.6/m
dywanglinowo#王林ovo
Ambessa · Jungle
11 / 7 / 8
47.5% KP
18,933
14.6% share
17,392g
250 CS · 7.4/m
ZORN#E500
Vladimir · Mid
10 / 3 / 6
40% KP
40,158
31% share
15,904g
319 CS · 9.5/m
jaeyounge2#kr11
Sivir · ADC
7 / 11 / 15
55% KP
32,292
24.9% share
17,924g
301 CS · 8.9/m
OMG MOHAM#lpl
Karma · Support
6 / 10 / 24
75% KP
13,990
10.8% share
12,008g
46 CS · 1.4/m
Red side
DefeatBreakth#ymxh
Malphite · Top
1 / 7 / 3
11.8% KP
16,413
12.1% share
11,211g
249 CS · 7.4/m
asfdafds#asdf
Kha'Zix · Jungle
14 / 7 / 12
76.5% KP
32,802
24.2% share
20,142g
228 CS · 6.8/m
Rainy day#0808
Azir · Mid
3 / 9 / 5
23.5% KP
32,276
23.8% share
13,443g
316 CS · 9.4/m
bai se zh1 chuan#qwe1
Ezreal · ADC
12 / 7 / 12
70.6% KP
43,267
32% share
20,283g
324 CS · 9.6/m
세민박#Diane
Nautilus · Support
4 / 10 / 13
50% KP
10,590
7.8% share
10,657g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
