Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 177 days ago
5 / 4 / 12
K / D / A
63%
Kill participation
532.3
Damage / min
10,719g
346.7 gold / min
126
61 placed · 15 cleared
55
1.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChenxii#2025
Vayne · Top
9 / 8 / 10
54.3% KP
38,781
31.2% share
14,944g
227 CS · 7.3/m
Hugo小宝贝#君临韩服
Kindred · Jungle
9 / 4 / 7
45.7% KP
27,728
22.3% share
16,995g
255 CS · 8.2/m
냥코대전쟁1#KR12
Aurelion Sol · Mid
6 / 4 / 6
34.3% KP
17,828
14.3% share
13,463g
249 CS · 8.1/m
hsimek9#KR33
Aphelios · ADC
7 / 8 / 5
34.3% KP
30,980
24.9% share
16,906g
296 CS · 9.6/m
sS2z#KR1
Lulu · Support
4 / 4 / 21
71.4% KP
9,176
7.4% share
11,149g
35 CS · 1.1/m
Red side
Defeat구름다리농장#0120
Gnar · Top
4 / 9 / 4
29.6% KP
18,660
19% share
11,363g
224 CS · 7.2/m
龙宫公主#김유빈
Master Yi · Jungle
3 / 9 / 5
29.6% KP
9,636
9.8% share
11,859g
203 CS · 6.6/m
Live forever#1994
Viktor · Mid
3 / 8 / 8
40.7% KP
23,325
23.8% share
11,294g
245 CS · 7.9/m
전상득#0805
Jhin · ADC
12 / 5 / 3
55.6% KP
30,127
30.7% share
17,664g
288 CS · 9.3/m
OMG MOHAM#lpl
Lux · Support
5 / 4 / 12
63% KP
16,457
16.8% share
10,719g
55 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
