Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 173 days ago
2 / 7 / 18
K / D / A
57.1%
Kill participation
357.1
Damage / min
9,245g
312.9 gold / min
128
59 placed · 15 cleared
30
1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat근거리탑챔프만함#속았지
Anivia · Top
5 / 7 / 9
50% KP
31,491
25.2% share
11,351g
204 CS · 6.9/m
구로 공주#KR1
Pantheon · Jungle
7 / 7 / 11
64.3% KP
17,275
13.8% share
12,653g
177 CS · 6/m
아구몬#0509
Akali · Mid
6 / 6 / 10
57.1% KP
28,584
22.9% share
12,142g
229 CS · 7.7/m
Ehz NuygniX#99999
Sivir · ADC
7 / 7 / 11
64.3% KP
37,722
30.2% share
15,508g
286 CS · 9.7/m
自歸依法歸依#N12
Bard · Support
3 / 8 / 14
60.7% KP
10,013
8% share
8,646g
35 CS · 1.2/m
Red side
VictoryFA TOP#2004
Lee Sin · Top
7 / 5 / 4
31.4% KP
17,861
13.4% share
13,718g
213 CS · 7.2/m
Zephyr#O1O8
Trundle · Jungle
1 / 8 / 17
51.4% KP
17,795
13.3% share
11,220g
169 CS · 5.7/m
gaubeo202#KR1
Ryze · Mid
14 / 6 / 7
60% KP
44,334
33.2% share
15,505g
263 CS · 8.9/m
got balls#kr3
Ezreal · ADC
11 / 2 / 10
60% KP
42,878
32.1% share
18,283g
250 CS · 8.5/m
OMG MOHAM#lpl
Nautilus · Support
2 / 7 / 18
57.1% KP
10,553
7.9% share
9,245g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
