Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 169 days ago
4 / 8 / 15
K / D / A
61.3%
Kill participation
417.8
Damage / min
9,238g
302.2 gold / min
135
60 placed · 13 cleared
36
1.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat불이과 #KR1
Darius · Top
7 / 10 / 3
32.3% KP
28,038
19.5% share
12,102g
188 CS · 6.2/m
Shots#Xin
Jayce · Jungle
3 / 9 / 12
48.4% KP
23,542
16.4% share
12,503g
181 CS · 5.9/m
기사키#bee
Anivia · Mid
10 / 9 / 9
61.3% KP
41,718
29.1% share
13,389g
179 CS · 5.9/m
FAad#2007
Ezreal · ADC
7 / 8 / 8
48.4% KP
37,385
26.1% share
15,553g
284 CS · 9.3/m
OMG MOHAM#lpl
Rell · Support
4 / 8 / 15
61.3% KP
12,770
8.9% share
9,238g
36 CS · 1.2/m
Red side
VictorySHIHAN0#ALPHA
Zaahen · Top
12 / 6 / 9
47.7% KP
40,417
26.9% share
16,643g
222 CS · 7.3/m
Im noob777#777
Naafiri · Jungle
11 / 5 / 15
59.1% KP
32,742
21.8% share
15,315g
217 CS · 7.1/m
Chiikawa#KR7
Sejuani · Mid
8 / 8 / 15
52.3% KP
19,509
13% share
11,276g
139 CS · 4.5/m
practise#0716
Jhin · ADC
11 / 5 / 15
59.1% KP
39,151
26.1% share
17,942g
252 CS · 8.2/m
2hollis#KR2
Karma · Support
2 / 7 / 31
75% KP
18,365
12.2% share
10,775g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
