Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 169 days ago
3 / 4 / 18
K / D / A
72.4%
Kill participation
320.1
Damage / min
8,597g
297 gold / min
109
56 placed · 8 cleared
17
0.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrizzly#KR3
K'Sante · Top
7 / 4 / 3
35.7% KP
21,765
22.8% share
11,585g
224 CS · 7.7/m
죽지말아줘#KR12
Jayce · Jungle
5 / 5 / 10
53.6% KP
22,117
23.1% share
14,063g
225 CS · 7.8/m
데마시아TV#Lux R
Fizz · Mid
8 / 4 / 3
39.3% KP
22,251
23.3% share
13,910g
244 CS · 8.4/m
BFX Slayer#0415
Lucian · ADC
5 / 7 / 6
39.3% KP
22,247
23.3% share
13,421g
268 CS · 9.3/m
정맹기#바텀킹
Nautilus · Support
3 / 9 / 9
42.9% KP
7,265
7.6% share
8,472g
35 CS · 1.2/m
Red side
VictoryMihawK#1115
Gnar · Top
2 / 6 / 6
27.6% KP
27,122
23.9% share
11,832g
215 CS · 7.4/m
XiXi#716
Rumble · Jungle
11 / 4 / 13
82.8% KP
30,791
27.1% share
16,669g
248 CS · 8.6/m
쿵지야현#jiro
Yone · Mid
1 / 11 / 7
27.6% KP
13,199
11.6% share
8,912g
187 CS · 6.5/m
抖音安安的金克丝#ovo
Jinx · ADC
12 / 3 / 11
79.3% KP
33,140
29.2% share
17,349g
271 CS · 9.4/m
OMG MOHAM#lpl
Thresh · Support
3 / 4 / 18
72.4% KP
9,268
8.2% share
8,597g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
