Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 168 days ago
1 / 12 / 19
K / D / A
76.9%
Kill participation
304.6
Damage / min
9,371g
264.6 gold / min
141
74 placed · 11 cleared
25
0.7 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory레넥톤 장인#KR1
Renekton · Top
2 / 5 / 10
33.3% KP
16,288
11.1% share
11,867g
239 CS · 6.7/m
Juhana#IsYou
Xin Zhao · Jungle
4 / 6 / 14
50% KP
21,238
14.5% share
14,726g
250 CS · 7.1/m
허거덩#0303
Viktor · Mid
4 / 4 / 11
41.7% KP
38,400
26.1% share
14,511g
292 CS · 8.2/m
T1 GGomji#0812
Miss Fortune · ADC
22 / 2 / 9
86.1% KP
58,680
40% share
27,311g
409 CS · 11.5/m
ovoowo#0213
Nautilus · Support
4 / 9 / 21
69.4% KP
12,263
8.3% share
12,011g
32 CS · 0.9/m
Red side
DefeatKisue9#123
Jayce · Top
2 / 7 / 5
26.9% KP
32,220
19.7% share
13,322g
313 CS · 8.8/m
Carim#0409
Brand · Jungle
8 / 8 / 11
73.1% KP
53,668
32.9% share
14,392g
213 CS · 6/m
nizuizhengui#小何的枪
Pantheon · Mid
9 / 4 / 7
61.5% KP
22,746
13.9% share
14,311g
221 CS · 6.2/m
Selfless#KR11
Jinx · ADC
6 / 5 / 13
73.1% KP
43,834
26.9% share
19,510g
388 CS · 11/m
OMG MOHAM#lpl
Thresh · Support
1 / 12 / 19
76.9% KP
10,787
6.6% share
9,371g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
