Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 168 days ago
5 / 5 / 7
K / D / A
50%
Kill participation
422.1
Damage / min
8,912g
326.8 gold / min
125
56 placed · 19 cleared
35
1.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어리고싶다#KR1
Gnar · Top
1 / 16 / 6
29.2% KP
19,038
21.9% share
9,124g
190 CS · 7/m
14小孩幻想赢对线#4453
Ambessa · Jungle
16 / 7 / 4
83.3% KP
30,392
34.9% share
15,873g
174 CS · 6.4/m
짱 구#Zero
Jayce · Mid
1 / 7 / 6
29.2% KP
13,810
15.9% share
10,839g
249 CS · 9.1/m
지 훈#KJH
Azir · ADC
1 / 8 / 6
29.2% KP
12,305
14.1% share
10,895g
220 CS · 8.1/m
OMG MOHAM#lpl
Pyke · Support
5 / 5 / 7
50% KP
11,509
13.2% share
8,912g
35 CS · 1.3/m
Red side
Victory비밀공작원#KR1
Olaf · Top
10 / 8 / 5
34.9% KP
21,289
20.3% share
12,471g
200 CS · 7.3/m
nizuizhengui#小何的枪
Pantheon · Jungle
14 / 0 / 10
55.8% KP
21,949
20.9% share
15,529g
227 CS · 8.3/m
ice seven zero#0721
Xerath · Mid
10 / 2 / 14
55.8% KP
28,155
26.8% share
14,102g
244 CS · 8.9/m
Wonderwall#mid
Ezreal · ADC
5 / 4 / 6
25.6% KP
18,784
17.9% share
14,084g
256 CS · 9.4/m
我的箭下没有秘密#luna
Camille · Support
4 / 10 / 10
32.6% KP
14,805
14.1% share
8,033g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
